A Tutorial on ProEngineer2001

 

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The goal of this tutorial is to familiarize you with creating parts, assembling parts, constructing motion-runs of all sorts, creating mpeg-movies of animated assemblies, and creating shop-ready design schematics.  The features of this program are astounding and broad; this tutorial will barely scratch the surface of features included in this software.  However, this is thoroughly sufficient for our needs.

 

To accomplish these goals, we will create a sine-bar mechanism for use in the tuning of a dye-laser cavity.  This project has finished the preliminary design phase as of the writing of this document, with plans sent to the shop for machining.  A snapshot of the completed assembly of parts is shown mounted on a large breadboard for reference.

 

Text Box:  The purpose of the assembly shown is to adjust the angle of rotation of the diffraction grating (shown in dark green) with respect to some input port.  This rotation method involves varying Sin(theta) linearly rather than theta.  Suffice it to say, the goal is to establish a varying opposite leg of the triangle (carried out by the dark blue translation stage) while maintaining a constant hypotenuse (a bearing held by the bright red piece against the pink surface).

 

If your system is capable of viewing mpeg movies, one created using features of ProE is here (~462KB).  If you have a high-bandwidth connection and a sufficient VRML browser, a virtual model of this assembly was also generated by ProE and is located here (~2.5MB).

 

Please note;  the educational version of ProE was used as reference for this document.  Objects created by this version are not compatible with the commercial version of ProE.

 

 


 

 

Part 1:  The Riser (shown in dark red)

·        Basic extrusion

·        Standard holes; tapped

·        Extruded cuts

·        Creating simple datum points and axes

 

Part 2:  A Hypotenuse (shown in transparent blue-green)

·        Controlling the rebellious sketcher

·        Revolved cuts

·        Standard holes; countersunk

·        Sketched datum points

·        Creating datum planes

 

Part 3:  The Gage Block Mount (small assembly on top of dark blue translation stage)

·        Assembling parts; constraints vs. connections

·        Snapshots and their beauty

·        Driver definition

·        Joint-axes

·        Slots

·        Motion runs

·        MPEG Output

 

Part 4:  Generating a Drawing (base of the grating-mount subassembly)

·        Using a format to begin drawings

·        Pages, views and “flipping”

·        Specifying dimensions

·        Creating notes and editing them

 

 


 

David Sproles, 2002-08-06